“to think and breath in pixels”
I’m a Multidisciplinary designer and team leader
specialized on high performance real time interfaces.
Concept, design and development for almost every
form of digital interaction and entertainment since 2005.
I started my professional career as a 3D Artist
in the games industry before advancing to UI/UX and design.
Since 2010 i am working on award winning UI/UX design, concept and final series productions
for major international car manufacturers and the entertainment industries.
By offering a network of very talented people from concept, design, graphics coding,
software development, illustration, gaming, film and UI/UX,
i make sure my clients always get the best available solution, technology and quality.
Have a look around my portfolio, most of my client work is hidden due to NDA
but chances are high you stumbled across some of them in your daily life.
User interface & experience design.
3D-modeling & animation, virtual & augmented reality,
3D-visualizations and visual identity